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About This Lesson

Catch the Light — Why does light bounce off a mirror at the same angle it hits? is a free, interactive beginner-level physical education lesson covering physical. Designed for grades 3, 4, 5, this 11-minute lesson includes 16 interactive questions with immediate feedback to help learners master key concepts.

What You'll Learn

  1. Understand the key ideas in Physical Education
  2. Practise with 16 interactive questions and instant feedback
  3. Follow a clear lesson, step by step

Lesson Details

Type
Lesson
Subject
physical
Category
Physical Education
Difficulty
Beginner
Grade Level
3, 4, 5
Duration
11 minutes
Questions
16
Language
English
Cost
Free

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Home/Explore/Physical Education/Catch the Light — Why does light bounce off a mirror at the same angle it hits?
LessonPhysical EducationBeginner

Catch the Light — Why does light bounce off a mirror at the same angle it hits?

Light bounces off a mirror at the same angle it arrives — the law of reflection — so to send a beam somewhere you do not point the mirror at it, you tilt the mirror halfway between the light and the target and aim the bounce. Your little sister has hurt her ankle on a darkening hillside and the rescue hut is across the valley with the last of the sun on its window; all you have is a small mirror. Tilt it to land the beam on the hut's glass, then send the light around a corner with a two-mirror periscope, and meet the rule behind every mirror, periscope and pool-table bank shot: the angle it comes in is the angle it goes out, always.

11 min16 questionsGrades 3, 4, 5
VCreated byViafocusOfficial Viafocus lesson
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Questions preview

16 questions

first 4 shown
  1. 1Catch the lightInteractive
  2. 2Land the light on the windowInteractive
  3. 3How did you get the light onto the hut's window?

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  • Lesson details

    Lesson
    Lesson
    Subject
    Physical Education
    Difficulty
    Beginner
    Grade level
    Grades 3, 4, 5
    Length
    About 11 min
    Language
    English · Svenska

    What to expect

    1. 1Understand the key ideas in Physical Education
    2. 2Practise with 16 interactive questions and instant feedback
    3. 3Follow a clear lesson, step by step

    In class

    Start on the projector or share a code — students answer on their own devices and results land on your dashboard.

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